blog

Blog

Technical notes on gameplay feel, performance engineering and engine architecture. Most of them started as notes I took while fixing something.

Publishing a game on Steam: what to do, and when to do it

On my first game I opened the store page three weeks before launch and shipped with 480 wishlists; on the second I built the calendar backwards.

6 October 2025 career 11 min read

What studios actually look for in a game programmer's portfolio

I have sat on the interviewing side too. A few things repeat in the portfolios that stand out.

15 September 2025 career 8 min read

2 results

contact

Let's ship the next build together.

Full-time roles, freelance projects or technical consulting — the inbox is always open.